Name: | Frank Suppa |
---|---|
City: | Woodbridge |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
Objective of session to allow for players to comforable trying an array of fents/moves working on controlling the ball in various scenarios by incorporating the technical and physical attributes. The drills are designed to be fun, competitive and demanding from a speed of play perspective.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Create a grid that is approximately 25 X 20 yards. You should adjust the size of the grid depending on the size, skill set, and number of players.
- Every player other than the defenders need a ball and will be dribbling around in the grid.
- The coach should release the defenders into the grid.
- The defenders job is to steal the ball from the dribbling players and look for another player.
- The dribblers must hold the soccer balls over their head and in order to be pack into the game a teamate that is dribbling must play ball between their legs to be un-frozen.
Progressions:
- Start with 2 defenders.
- Variation - Make the players do 20 tick-tocks or toe-taps before they are un-frozen.
Coaching Points:
- Instruct the defender to pressure players with the ball quickly.
- Dribblers must be aware of the defender (pressure) and remain calm and protect the ball or dribble away from pressure.
- Head is always scanning for space and freeing frozen players.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 8 players are placed inside the area with a ball.
- 2 players are placed in a different colour without a ball.
- Create an 5m diameter box in the centre of the playing area.
Procedure:
- The Attackers (BLUE) have 1-2 mins to visit as many rooms (gates) as possible before getting back in to centre.
- The Defenders (RED) must stop the Attackers by either blocking access to the rooms
(gates) or kicking the ball away.
- Players count how many rooms they have visited.
Coaching Points:
- Imagination, creativity and celebrating!
- Change of Speed / Direction
- Communication
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 15 x 25 yard grid, larger if space permits.
- divide the group into 2 equal teams of 4 players each - NO GK
- unlimited touches to all players to start.
- players look to score on small pug net.
- each game is 4mins - each team plays each other once. Winner with most games won
Progressions:
- must score via one-touch or strike with non-dominant foot
Coaching Points:
- speed of play = fast
- shape = TRIANGLES at all times
- decision making - keep head up
- creativity / attacking mentality
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind
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Obstacle Course - Olympic Relay (15 mins)
Organization:
- players split into 4 groups 3 (or 3 groups of 4)
Procedure:
- players race through 4 stages of the obstacle course performing a variety of fundamental skills (i.e.: forward/backwards running, skipping, hopping, bear-crawls, frog jumps, lateral shuffles etc.)
Coaching Points:
- team competition